Razer announced that it had acquired all the shares of Go Touch VR SAS, better known as Interhaptics, which is considered the leading haptic development platform for game studios. Basically, since its inception in 2017, this company offers consistent, realistic and immersive haptic solutions for PC, console, mobile and XR game developers.
The company did not disclose the cost of the acquisitionbut he announced that with said company they would bet even more on the development of haptic technology peripheralsthanks to its patented HyperSense technology.
Razer is always at the forefront of technology, creating products with the latest innovations to give gamers the most immersive gaming experience possible. Beginning with the Razer Nari Ultimate headset in 2018, Razer introduced the world to its patented HyperSense technology, proving that high-fidelity haptic technology can deliver a deeper experience across games, music and more, as we have seen. recently seen with the Razer Kraken V3 headset. and Razer Kraken V3 Pro HyperSense.
With the acquisition of Interhaptics, Razer is now set to expand its HyperSense technology to more products, developing a haptics system in collaboration with game development studios across multiple platforms.
“Haptic technology has tremendous value for gamers,said Eric Vezzoli, CEO of Interhaptics. “The opportunity to join Razer was a no-brainer for us, as they are committed to delivering a more engaging gaming experience, and we look forward to doing so together as part of the Razer family.”
“At Razer, we know how important it is to create best-in-class products for a unique and personalized gaming experience because we are gamers ourselves,said Alvin Cheung, senior vice president of Razer’s business unit. “Interhaptics brings leading expertise in haptic technology and its development platform will be leveraged to expand the HyperSense ecosystem.”
Following Razer’s acquisition, Interhaptics Founder and CEO Eric Vezzoli will join Razer as Associate Chief Technology Officer. Interhaptics will continue to operate as an independent entity, but tightly integrated into the Razer ecosystem.