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In games, the Intel ARC A730M does not outperform the GeForce RTX 3060 Mobile

Yesterday the surprise jumped, the Intel ARC A730M it was seen by 3DMark Time Spy benchmarking software to exceed 10,000 points, which essentially resulted in a performance hit to the Nvidia GeForce RTX 3070 Ti laptop in your setup 115W of power, while the A730M should be able to move between the 80 and 120W.

Now, if you include games in the equation, things change, and it’s already well known that Intel is on the ropes when it comes to graphics controllers, and it’s been noted in early real-world benchmarks. , that is to say , in games. Specifically, the GPU has been tested in several titles such as Assassins Creed: Odyssey, Metro Exodus and F1 2020, the curious thing being that it was discovered that Shadow of The Tomb Raide API on DirectX 12 not workingthe game literally does not open, so yes, at the level of the pilots, the company will suffer a lot compared to its competition.

Intel ARC A730M chip

The Intel ARC A730M is weighed down by some drivers still to be tweaked

In Subway exodusthis graph was able to reach the 70fps a High graphics quality at 1080p resolution, performance dropped at 55fps at 1440p resolution. This performance is similar to that offered by a Nvidia GeForce RTX 3060 Mobile. In the case of Assassin’s Creed: Odyssey, we are seeing optimization issues, as the game cannot run at 1080p at 38fps and by doubling the resolution to 1440p, performance only drops to 32fps. Basically it performs less than a GeForce RTX 3050 Mobile @ 75W which is usually around 50-60 FPS at 1080p.

Seeing this, on paper, we could have a GPU very similar to an Nvidia GeForce RTX 3070 Ti laptop, but at the moment of truth, due to drivers that won’t be perfected, its performance will be very erratic and it will depend on the running game.

Considering desktop Intel ARC GPUs will arrive at the end of this monthwe expect the same to happen and we see big differences in performance depending on the game tested, so we have to think about a staggered release of GPUs, where the best models should take time to arrive for allow time for the drivers to match the performance the chip is capable of delivering.

via: Weibo

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