Home » Embracer Group acquires Crystal Dynamics, Eidos Montreal and Square Enix Montreal studios

Embracer Group acquires Crystal Dynamics, Eidos Montreal and Square Enix Montreal studios

group of kissers announced the acquisition of several studios and their employees. Among the acquisitions are Crystal dynamics and its nearly 300 employees. This acquisition includes the new Tomb Raider game that the studio is developing. On the other hand, to acquire Eidos Montreal and its nearly 500 employees (Thief 4, Deus Ex Human Revolution and Shadow of the Tomb Raider), and finally to Square-Enix Montreal and its nearly 150 employees (Hitman, Tomb Raider and Deus Ex).

The most curious thing of all is the cost of acquisition, and it is that it will hardly be $300 millionthus being very far from other recent announcements such as the takeover of Activision Blizzard by Microsoft for 3,600 million dollars.

Embracer Group x Crystal Dynamics x Eidos Montreal x Square Enix Montreal

“We are thrilled to welcome these studios to the Embracer group. We recognize the fantastic intellectual property, world-class creative talent and track record of excellence they have demonstrated time and time again over the past decades. great pleasure to meet the management teams and discuss future plans so that they can realize their ambitions and become a big part of Embracer,” said Lars Wingefors, Co-Founder and CEO of Embracer Group.

“Embracer is gaming’s best-kept secret: a massive, decentralized collection of entrepreneurs that we’re thrilled to be a part of today. It’s the perfect fit for our ambitions: to create high-quality games, with people great, sustainable ways and grow our existing franchises to their best versions. Embracer allows us to forge new partnerships across all mediums to maximize the potential of our franchises and live our dream of creating extraordinary entertainment,” said Phil Rogers, CEO of Square Enix Americas and Europe. .

The IP portfolio is made up of iconic franchises loved by critics and gamers. For example, two original IPs, Tomb Raider and Deus Ex, sold AAA units of around 88 million and around 12 million, respectively. Embracer sees an opportunity to invest in these franchises, as well as additional acquired intellectual property, such as Legacy of Kain, Thief, and other original franchises. The acquisition also includes continued sales and operations of more than 50 games from the studios catalog.

Founded in 1992, Crystal Dynamics has nearly 300 employees spread across San Mateo, California, Bellevue, Washington and Austin, Texas. The studio is committed to creating story-driven AAA action-adventure games and is led by 30-plus-year veteran Scot Amos. Previous AAA releases from the studio include Rise of the Tomb Raider and Legacy of Kain Defiance. Crystal Dynamics is actively working on several AAA projects, including the upcoming Tomb Raider base game, which will deliver next-gen gameplay and storytelling experiences.

Founded in 2007, Eidos Montreal has nearly 500[1] employees divided between Montreal (Canada), Sherbrooke (Canada) and Shanghai (China). The studio is focused on creating memorable AAA experiences centered around unique stories and strong characters across the action-adventure and RPG genres. The study is led by David Anfossi, who has 26 years of experience in the sector. Its previous AAA releases include Thief 4, Deus Ex Human Revolution, and Shadow of the Tomb Raider. The studio is working on a slew of AAA projects that include both new releases from beloved franchises and original IPs.

Founded in 2011, Square Enix Montreal has nearly 150 employees in Montreal, Canada and London, UK. The studio is focused on creating mobile games that gamers will want to come back to for years to come. The studio is run by Patrick Naud, who has 24 years of experience in the sector. The studio has a unique talent for creating mobile experiences based on traditional PC/console IPs like Hitman, Tomb Raider and Deus Ex. The studio will continue to develop and operate memorable mobile games based on AAA IPs.

Following the closing of this transaction, the United States will be Embracer’s number 1 country for the number of game developers and Canada will be number 2. In total, following the current closings, Embracer will have more than 14,000 employees, 10,000 engaged game developers and 124 internal studies. Embracer’s upcoming content includes over 230 games with over 30 AAA games. This acquisition will bring additional scale to Embracer’s current AAA segment, and Embracer will have one of the largest pipelines of PC/Console game content in the industry, across any genre. As Embracer’s project pipeline matures, this will be a key driver of organic growth in net sales, operating EBIT and free cash flow.

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