Call of Dutyone of the most popular game franchises in the industry, isn’t having a good time, and that’s when Activision revealed to its investors in the first quarter 2022 earnings report that although in 2021 , they managed to reach 150 million active players per monththanks in large part to Call of Duty: Warzone, the franchise is now evolving in the 100 million active players per monthan impressive figure all the same, but which reveals that they lost a third of the players in just one year.
Concretely, from March 31, 2021 to June 30 of the same year, they went from 150 to 127 million of active players. On September 30, that number dropped to 119 millionas of December 31, the figure continued to decline to 107 millionand on March 31, it closed with 100 million.
Take advantage of the data offered and add context, regarding Snow stormin the same period, they went from 27 to 22 million active players per month.
The decline of Call of Duty: Warzone will come as no surprise to its players, as it has been a disappointing year in terms of game updates, including annoying seasonal additions, gameplay-affecting balance issues, and the release of a new map. groundbreaking bugs that haven’t been fixed for a good handful of weeks. To this it must be added that Fortnite includes a no-build game modewhich greatly increased the number of players to the point that this mode, originally planned for a limited time, remained a fixed option in the game.
Activision seems to be betting more and more on fan-favorite Call of Duty developer Infinity Ward. The workshop works in a Modern Warfare sequel which will arrive at the end of this year, in addition to directing a sequel to Warzone made from “scratch” with the new graphics engine powering the next Modern Warfare, which would be announced this year, but wouldn’t arrive until 2023.